

According to the in-game database, Duplicants are printed from pure Ooze. It cannot be obtained in its raw form it is useful primarily for knowing how these items exchange heat with their environment. However, it is markedly slower, since eggs have to incubate naturally. Genetic Ooze is the material that Duplicants, Plants, Seeds, Data Bank, Artifacts and Food are made from. Algae converts into Oxygen using the Oxygen Diffuser: 550 g/s Algae 500 g/s Oxygen Algae converts into Oxygen using the Algae Terrarium: 30 g/s Algae + 300 g/s Water 40 g/s Oxygen + 290. It is an important Oxygen source in early game. This setup can be automated with Shipping system on both input and output, and will not require duplicant labor at all. Algae is one of the organic resources in the game. There is no way to force critters inside, but with an open airlock they will wander inside from time to time anyway, at which point the chamber can be locked and activated by critter sensor.Ĭritter eggs can incubate underwater, which allows to "pre-drown" them into the static water pit, and increase the caloric output. To avoid wrangling errands, drowning chambers can be built directly adjacent to the stable regularly suffering from the overpopulation. Hatches will drown in liquid one tile deep, while wall-walkers and floaters will require complete flooding of the chamber. Divergents is the common term to refer to Sweetles and Grubgrub Family of Critters. Thoroughness of drowning varies by species. Since the critters in the stables don't suffer from overcrowding they produce an enormous amount of eggs and thus meat. Grubfruit Plants requires 10 kg per cycle of Sulfur as fertilizer. Its softness and low melting point makes it an interesting material to generate 'natural' tiles for Pip farms. If the stables need replenishment the chamber can be locked and a rancher can auto-wrangle an adult critter. Sulfur is a byproduct when cooling down Sour Gas into Methane. The escape route for gases shall not be forgotten or they might get compressed, saving some lives.Įggs from the stables can be shipped to a natural hatchery next to the drowning chamber. The Mechanized Airlock requires Power to open and close at the faster rate. It can also control Duplicant movement by acting as a one-way door, or by blocking specific dupes from passing. Liquids can be either pre-pumped and dropped in (somewhat energy-intense and slow) or raised from below through Mesh Tiles with timed Mechanized Airlocks (fast and low-energy, but requires more automation). Mechanized Airlock creates an airtight seal that maintains atmosphere and pressure between areas when closed. Once trapped in the deadly maw of the plant. The Saturn Trap Plants predatory mechanism is reective of the harsh radioactive habitat it resides in. A small room with a Critter Drop-Off and optional Duplicant and Critter sensors, where excess of critters get deposited and drowned on preset condition be it number of critters, fullness of refrigerators, time of day, or carelessness of duplicants. The Saturn Critter Trap plant is a carnivorous plant that lays in wait for unsuspecting critters to happen by, then traps them in its mouth for consumption.
